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Designing Terry Pratchett’s Discworld

Designing Terry Pratchett’s Discworld

Summary

Brought to you by Penguin.

'It's still magic, even if you know how it's done' SIR TERRY PRATCHETT

Designing Terry Pratchett's Discworld takes readers behind the scenes of the amazing partnership between Sir Terry Pratchett and artist Paul Kidby.

It shows how the Discworld was brought to visual life - from the earliest sketches to the final magnificent masterpieces - and how Terry and Paul absorbed influences from art and pop culture, fusing them into the Discworld landscape.

Whilst Terry was the undisputed creative fountainhead, for three decades Paul has been the artistic force taking the people, places and piece of man-eating luggage from Terry's ever-fertile imagination right into our world.

Designing Terry Pratchett's Discworld also outlines the images that we never got to see - the early covers of the great unwritten novels, taken from the world before their time.

This is a unique insight into one of the great literary partnerships, packed full of hitherto unseen art and the real stories behind it.

© Paul Kidby 2024 (P) Penguin Audio 2024

About the author

Paul Kidby

Paul Kidby is best known for being the 'artist of choice' for Sir Terry Pratchett. Paul started working with Terry in 1993 and has designed the Discworld book jackets since 2002 following the death of artist Josh Kirby. He has illustrated many Discworld publications including The Art of Discworld, best-selling The Last Hero and the Terry Pratchett's Discworld Imaginarium. In 2019 he illustrated Good Omens written by Terry Pratchett and Neil Gaiman.
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